Choosing the Right Licensing and Subscription Model for Your Custom Mobile App

Published by Smart Office


When developing a custom mobile app for a members-only group, choosing the right licensing and subscription model is crucial. The model you select will not only impact your revenue but also the user experience and engagement. Here’s a guide to help you navigate this decision.


Before diving into models, start by understanding your audience. What kind of value does your app offer? Is it access to exclusive discounts, a platform for community interaction, or a hub for special content? The value proposition will influence the type of model that suits your app best.

  • Rewards Clubs: For apps offering perks and rewards, a model that provides ongoing value, such as a monthly or annual subscription, can be effective.
  • Shopping Clubs: For shopping-centric apps, consider a model that integrates seamlessly with the purchasing experience, such as a one-time payment for lifetime access or a subscription that offers exclusive deals.
  • Discount Networks: These apps might benefit from a tiered subscription model where users pay more for increased discount levels.
  • Special Interest Groups: If your app caters to niche interests, a freemium model could work well, offering basic features for free while charging for advanced functionalities.

Choosing the right model depends on your app’s value proposition, user behavior, and long-term goals. Evaluate the pros and cons in the context of your target audience to determine the best fit.

In this model, users pay a one-time fee for lifetime access to the app. This model can be appealing for users who prefer a one-time investment rather than ongoing payments. However, it may limit your revenue stream and can be challenging to justify for frequent updates or new features.

PROS:CONS:
Simplicity: This model is the easiest for users to understand; they pay once and then can use the app forever.Limited Revenue Potential: Revenue is capped at the point of sale; no additional income after the initial purchase.
Upfront Revenue: Provides immediate revenue upon purchase, which can be beneficial for cash flow.Incentive for Updates: Less motivation to invest in new development as you’ve already received the payment.
No Ongoing Costs: Subscribers are not burdened by recurring payments, which can enhance user satisfaction.Acquisition Costs: May need to invest more in marketing to attract users, as there are no ongoing payments.

This model involves recurring payments (weekly, monthly, quarterly, or annually). It can provide a steady revenue stream and aligns well with ongoing value delivery, such as regular updates or new content.

PROS:CONS:
Recurring Revenue: Provides a steady and predictable revenue stream which can be more stable over time.User Commitment: Users may be hesitant to commit to recurring payments, especially if they are unsure about the long-term value.
Lower Cost-of-Entry: Users perceive recurring subscriptions as lower than one-time purchases, incentivizing new users.Churn Rate: Managing subscription churn can be challenging; users might cancel after the first paid period, or over a certain price.
User Retention: Encourages continual development and updates, keeping the app relevant and engagingComplexity in Pricing: Requires clear communication about what is included in each subscription tier to avoid confusion.

Offer the app for free with basic features, but charge for premium features or content. This model can attract a larger user base, allowing you to convert a percentage of them into paying customers.

PROS:CONS:
Broad User Base: Attracts a large number of users with the free tier, which can increase visibility and user acquisition.Monetization Challenge: Converting free users to paying subscribers can be difficult and may require significant effort and marketing.
Conversion Potential: Allows users to experience the app before committing to paid features, potentially increasing conversion rates.Support Costs: Supporting a large number of free users can strain resources, especially if they encounter issues.
Market Penetration: Easier to build a large, engaged community, which can be monetized through premium features.Feature Imbalance: Risk of creating a disparity between free and premium users, which can lead to dissatisfaction among free users.

Charge based on app usage. This can be effective if the app’s value varies significantly from user to user. For instance, a discount network might charge based on the number of transactions processed.

PROS:CONS:
Flexibility: Users only pay for what they use, which can be appealing for those who have sporadic or unpredictable usage patterns.Unpredictable Revenue: Revenue can be inconsistent and harder to forecast, which can impact financial planning.
Revenue from High-Usage Users: Potential to generate more revenue from users who make frequent or heavy use of the app.Complex Pricing: Requires a clear and transparent pricing structure to avoid confusion and ensure users understand their costs.
No Long-Term Commitment: Users are not locked into a subscription, which may encourage more trial and usage.User Reluctance: Users might be hesitant to pay for each use, especially if the costs add up over time or if they are unsure about their usage frequency.

Look at similar apps in your niche. What models are they using? What seems to be working for them? While you shouldn’t copy their strategies directly, analyzing competitors can provide valuable insights into what users in your market expect and are willing to pay for.

Once you’ve chosen a model, consider running A/B tests or pilot programs to gauge user response. A/B testing your pricing strategy during a soft launch can help to ensure you select the optimal pricing model before a full-scale release. This approach allows you to gather valuable data on user behavior and preferences, which can significantly inform and refine your pricing strategy. Continuous iteration based on user feedback and performance data will help you refine your approach and adapt to changing market dynamics.

In-app purchases (IAPs) allow users to buy additional features or content within the app. This can be an effective way to boost revenue, especially if the app is free or uses a freemium model. Examples include:

  • One-Time Purchases: For special content or features that enhance the user experience.
  • Consumable Purchases: Items that are used up or expire, such as credits or tokens.
  • Non-Consumable Purchases: Permanent upgrades or features, like ad removal or a premium toolkit.

Whichever model you choose, make sure you comply with legal and financial regulations. Clearly communicate the pricing structure and any potential changes to users. Transparency builds trust and reduces the likelihood of user dissatisfaction or disputes.

Selecting the right licensing and subscription model for your custom mobile app involves understanding. Check out our other articles for more advice on specific industries and use cases.